home *** CD-ROM | disk | FTP | other *** search
- Call it for every other object. Do the even ones first, then the odd. If
- the game is running that fast, skipping an object occasionally won't kill
- it. Totally.
-
- #@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@
- John C. Bintz - * uv334@freenet.victoria.bc.ca *
- @#*@#*@#*@#*@#*@#*@#*@#*@#*@#*@#*@#*@#*@#*@#*@#*@#*@#*@#*@#*@#*@#
- Come Visit Internext Software - the home of great Amiga software!
- http://www.dragonfire.net/~JohnBintz/inext/inextsoft.html
- *#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#@*#
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